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About the changes. I gotta say I understood how spell casting worked on the first read through. I played 3rd and 3.5th editions for about a year each and I never quite understood how it worked... Everything has been streamlined and 99% of the changes Ive read so far have been improvements, and 1% fluff. Not just changes for changes sake but honest to goodness improvements. Every class and race has been improved in my eyes. The Halfling is not tiny like a child. The Wizard and Warlock are playing in seperate sandboxes. Even the Paladin and Cleric have clearly defined roles. There are new races on the scene now that I would like to touch on, the Eladrin, Dragonborn, and Tiefling. I was a little confused why there are Eladrin and Elves after a cursory reading of the preview I really didn't see a mechanical difference, just a story flavor difference. But after looking over the PHB they are both really clearly defined and makes each unique and cool. I took the lack of Warforged and the addition of Dragonborn as kind of a tank shell game, but again I was pleasantly surprised that wasn't the case. The Warforged are in the Monster Manual but the character creation rules in there are a little thin, WotC released them as a PDF on their website, but it really should have just been in the damn book in the first place. And the Addition of the Tiefling is just cool. I really like them.
So far I'm pleased. I cant wait to start playing.